Commissions open
I build the world
and the screens
you play it through.
Roblox environment builder and UI designer. Dystopian cities, cosy bakeries, brutalist gyms — plus the menus, shops and inventories that sit on top of them. Client work delivered as clean, scripter-ready models.
Builds
Environments · Interiors · Full maps
Interfaces
ScreenGui · Menus · Selection screens · HUD
How a commission runs
Brief → build → handoff
01
Brief
You send references, scale, and what the space needs to do. I quote a price and a turnaround.
02
Blockout
Greybox first so layout and scale are agreed before detail time gets spent.
03
Build
Detailing, lighting and set dressing, with progress screenshots as it goes.
04
Handoff
Clean hierarchy, sane names, anchored parts, and hook points your scripter can actually use.
Got a map or a menu that needs building?
Tell me the game, the vibe, and the deadline. I'll come back with a price. Environments, interiors and UI — separately or as one package.